Smod tactical redux css

Downloads — SMOD : Tactical REDUX for Half-Life 2

SMOD : Tactical REDUX is has so many differences from «SMOD : Tactical» Many weapons, visual effects, Gore effects, sounds, etc. Literally SMOD : Tactical «REDUX». You will have a very different experience. I will release it in the month. Note : This is a not a official SMOD : Tactical mod. this mod just another Tactical mod. keep in mind.

SMOD : Tactical REDUX 1.1 Hotfix

This is SMOD : Tactical REDUX Hotfix, Changed and balanced some mapadd for reduce crash.

smod : tactical redux 1.1 hotfix patch

SMOD : Tactical REDUX 1.1

This is SMOD Tactical REDUX 1.1 file. To play this mod you need first download main file.

smod : tactical redux 1.1 patch

Smod Standalone main file

This is SMOD Standalone main file not included SMOD : tactical redux. To play SMOD : tactical redux, you need first download this file.

smod standalone main file full version

SMOD: Tactical Redux Highway17 fix

This fix allows you to complete Highway 17 in SMOD: Tactical Redux by removing bug with triggers.

smod: tactical redux highway17 fix patch

SMOD: Tactical 1.0

Yes, this is it. Recovered from one of the play-testers for the mod, this is the final version of the mod that was scheduled to be released back in 2010.

smod: tactical 1.0 full version

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SMOD : Tactical REDUX 1.1 file

SMOD : Tactical REDUX is has so many differences from «SMOD : Tactical» Many weapons, visual effects, Gore effects, sounds, etc. Literally SMOD : Tactical «REDUX». You will have a very different experience. I will release it in the month. Note : This is a not a official SMOD : Tactical mod. this mod just another Tactical mod. keep in mind.

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This is SMOD Tactical REDUX 1.1 file. To play this mod you need first download main file.

Installation is here : Moddb.com

— To play this mod, you need first download main file.
— This version requiers new game, not compantable with old saves!
— this mod still unstable! so it may cause crash and other bugs.

— Slightly incresed grenade explode radius.
— Reduced grenade amount of fragments.
— Slightly incresed grenade Fragments tracelength.
— Now AK-12 is have own ammo (5.45x39mm).
— Slightly incresed AK-12 recoil, damage and effective firing range.
— Changed MP5A3 to MP5SD and reduced attenuate and effective firing range.
— Now IMI galil, M39 EMR, G3A3, SCAR-h is have own ammo (7.62×51 NATO).
— Weapons using 7.62×51 NATO ammo has been balanced.
— Now H&K MP7 is have own ammo (4.6×30).
— Slightly incresed H&K MP7 damage, recoil, effective firing range,
— Now SVD is have own ammo (7.62x54mmR)
— Balanced every weapons and ammunitions spawn chances.
— Changed grenade animation.

— Incresed barnacle health to 50.
— Incresed bullsquid health to 250.
— Incresed bullsquid bite, whip, spit damage to 45, 40, 50.
— Incresed combine soldier melee damage to 40.
— Incresed combine ace health to 300.
— Incresed headcrab melle damage to 25.
— Incresed houndeye health to 175.
— Incresed houndeye blast damage to 55.
— Incresed manhack melee damage to 25.
— Incresed rollermine shock damage to 40.
— Incresed vortigaunt health to 250.
— Incresed zombine health to 150.
— Incresed poison zombie health to 180.
— Incresed antion health to 40.
— Incresed antion guard charge, shove damage to 60, 35.
— Greatly increased clocking combines Transparency.
— Clocking combines now mainly use the MP5SD.
— Adjusted enemies shooting behavior, They will not always shoot your head now (But in CQB, enemies will be able to shoot your head)
— Reduced time for enemies to target Player.
— Greatly increased enemies grenade throwing time.
— Now enemies have only one grenade.

— Reduced grenade amount of fragments For optimization.
— Reduced grenade explode effect.
— Optimize the algorithm of ragdolls.
— Modified most of mapadd.

— Triggers that can’t go through in d2_coast_03.
— Sometime grenade explosions cause crash the game.

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