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How to show images with a click in JavaScript using HTML?

Showing images with a click in JavaScript is a common technique used in web development to create image galleries, slideshows, and other types of image−based applications. It allows users to navigate between images by clicking on buttons or other elements in the user interface, rather than using a static set of images that are always visible.

To show images with a click in JavaScript, you can use a combination of HTML, CSS, and JavaScript to define the structure and appearance of the image elements, and to specify the behavior of the buttons or other elements that will be used to navigate between the images.

In HTML, you can use the img element to define the image elements, and the style attribute to specify the CSS styles that will be applied to the images. You can also use the src attribute to specify the source of the images, and the alt attribute to provide a text alternative for users who cannot see the images.

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In CSS, you can use the display property and a class name to hide and show the images as needed.

In JavaScript, you can use the querySelectorAll method to select the image elements, and the addEventListener method to attach click event listeners to the button or navigation elements. In the event listener functions, you can use the classList property of the image elements to add and remove the class that controls their visibility, and you can use a loop or an array of image elements to iterate over the images and update their class names as needed.

Approach 1: Using the Style Display Property

To show images with a click in JavaScript using HTML, you can use the display property of the style object to hide and show the images as needed.

Syntax

Following is the syntax to display images using the display property in JavvaScript −

myImage.style.display = "block";

Here «display» property of myImage is set to «block«.

Steps

Here are the steps you can follow to show an image with a click in JavaScript using HTML −

  • Step 1 − Create an HTML file with a button element and an image element.
  • Step 2 − In the image element, use the style attribute to set the display property to «none». This will hide the image by default.
  • Step 3 − In the JavaScript code, use the getElementById method to select the button and image elements.
  • Step 4 − Use the addEventListener method to attach a click event listener to the button element.
  • Step 5 − In the event listener function, use the style.display property of the image element to change its value from «none» to «block». This will make the image visible.

By following these steps, you can create a simple image gallery or slideshow that allows users to show and hide images by clicking on a button or other element in the user interface

Example

Here’s an example of how you might do this:

     

Showing image with a click in JavaScript

In this example, the HTML file defines a button and an image. The image is initially hidden by setting the display property of the style object to «none». The JavaScript code uses the addEventListener method to attach a click event listener to the button, and the event listener function shows the image by setting the display property to «block». When the button is clicked, the image will be displayed.

You can customize this behavior as needed depending on your specific requirements. For example, you might want to show multiple images or toggle the visibility of the image when the button is clicked. You can also use other methods to show and hide the image, such as using the visibility property or adding and removing a class that applies the appropriate styling.

Approach 2: Using the classList.toggle Method

This approach allows you to use CSS classes to control the visibility of the image, which can be useful if you want to apply other styles or animations to the image when it is shown or hidden. You can customize the behavior as needed by adding or modifying the CSS classes and by adjusting the logic in the event listener function.

Syntax

Following is the syntax to use classList.toggle method to show image with aclick in JavaScript −

myImage.classList.toggle("visible");

Here myImage is set to visible.

Example

In the example below, we show images with a click using classList.toggle mwthod in JavaScript −

     

Showing image with a click in JavaScript

.hidden < display: none; >.visible

In this example, the HTML file defines a button and an image, and the image is initially hidden using a CSS class called hidden. The JavaScript code uses the addEventListener method to attach a click event listener to the button, and the event listener function toggles the visibility of the image by using the classList.toggle method to add or remove the visible class. When the button is clicked, the visible class will be added to the image, causing it to be displayed. If the button is clicked again, the visible class will be removed, causing the image to be hidden again.

Approach 3: Using Hidden Attribute

This approach is simple and easy to use, and it allows you to control the visibility of the image using a standard HTML attribute. You can customize the behavior as needed by adjusting the logic in the event listener function.

Syntax

Following is the syntax to show an image using hidden attribute:

myImage.hidden = !myImage.hidden;

Here the hidden attribute of myImage is set to true.

Example

In this example we show image with a click using hidden attribute of the image in JavaScript −

     

Showing image with a click in JavaScript

In this example, the HTML file defines a button and an image, and the image is initially hidden using the hidden attribute. The JavaScript code uses the addEventListener method to attach a click event listener to the button, and the event listener function toggles the visibility of the image by using the hidden attribute to show or hide the image. When the button is clicked, the hidden attribute will be set to false, causing the image to be displayed. If the button is clicked again, the hidden attribute will be set to true, causing the image to be hidden again.

Note that the hidden attribute is supported in modern browsers, but it may not be supported in older browsers. If you need to support older browsers, you might want to use one of the other approaches that I mentioned earlier, such as using the style.display property or CSS classes.

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How to put an image inside a button that created in javascript?

Solution 3: innerHtml is basically used to get and set content of html element, while showing an image requires an element itself. Try to put an element inside the button: Solution 2: Appy css with the help of ID if required Solution: Solution 1: Your code is not working because 2 problems, first, you cant use the same quotation marks to set the value of the innerHTML and using again inside the value, you need use different quotation marks.

How to put an image inside a button that created in javascript?

You can’t give a src to a button element. Try to put an element inside the button:

Appy css with the help of ID if required

How to add Icon to JButton in Java?, To add icon to a button, use the Icon class, which will allow you to add an image to the button. We are creating a button wherein we are adding an icon with Icon class −. Icon icon = new ImageIcon («E:\editicon.PNG»); JButton button7 = new JButton (icon); Above, we have set icon for button 7. The following is an …

How to set an ImageIcon to a JButton and resize the picture according to the button’s size?

ImageIcon icon = . ; JButton b = . ; Image im = icon.getImage(); Image im2 = im.getScaledInstance(b.getWidth(), b.getHeight(), . ); b.setIcon(new ImageIcon(im2)); 

Java — How to put an image onto a Jbutton, You’ re using wrong constructor for JButton. That one sets just the caption. Use the constructor that allows you to set text and the icon. ImageIcon icon = createImageIcon («images/middle.gif», «a pretty but meaningless splat»); label1 = new JButton («Image and Text», icon); /** Returns an ImageIcon, or null if …

Insert html image when button is clicked using javascript innerHTML

Your code is not working because 2 problems, first, you cant use the same quotation marks to set the value of the innerHTML and using again inside the value, you need use different quotation marks.

For example, your » in the src and alt is the same as the beginning of the innerHTML value » :

document.getElementById('imagebox').innerHTML = " infinix"; 

The correct way is using » for innerHTML and ‘ for src and alt , something like this:

document.getElementById('imagebox').innerHTML = " infinix"; 

Solving this, you need call the function, in your code is only defined, but not used. just add myFunction() below the code.

function myfunction() < . stuff . >//Launch the function myfunction(); 

There is an example working: https://jsfiddle.net/46dstzob/

just add the \ before » so it will work correctly

innerHtml is basically used to get and set content of html element, while showing an image requires an element itself. Both are different scenarios.

In first you are setting some content say text which you have seen by setting innerhtml with some textual content.

In other you are trying assign a kind of object.

If you want to insert image using javascript or jQuery, you can do this by append a child which would be element itself of «imagebox».

Java — Use JButton as an Image, Set the button’s size to it’s preferredSize. Create a BufferedImage. Call button.paint (image.createGraphics ()) to draw the button onto the image. Set the Icon of the JLabel to a new one containing the image. Here’s an example (thanks to camickr who helped me make the process cleaner):

Add image to button in javascript

Use input type="image", or use a button element with an child. 

for adding image to button you can change type of input from button to image:

var body = document.getElementsByTagName("body")[0]; var s = document.createElement("input"); s.src = "http://www.gravatar.com/avatar/a4d1ef03af32c9db6ee014c3eb11bdf6?s=32&d=identicon&r=PG"; s.type = "image"; body.appendChild(s); 

Based on this page which recommends against input type=»image» it seems like using a type=»image» could be problem if you’re planning on doing anything with the button (on the server or in javascript.

Basically, instead of using the pure-html properties of the buttons to show the input, you should use CSS’s background-image property.

var sb=doc.createElement('input'); sb.type='button'; sb.class='myImageButton'; 

It’s probably worth pointing out that if you’re not doing anything with the value of this button then this answer isn’t really worth your time. But you had better be sure.

Java — JButton is drawing behind an image, I am making a starting screen, and it’s working out pretty fine, got a background image when it starts, now I am trying to draw a JButton on the startmenu, which is a JFrame. But when I run my program, the button appears behind the background picture. If I hover above the area where the button is …

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